編輯點(diǎn)評(píng):與你的大神、快樂一起游戲吧!
一款專注于游戲資訊及其服務(wù)的綜合平臺(tái),在這里為玩家提供優(yōu)質(zhì)的咨詢服務(wù)和技術(shù)支持。然而您可以通過尚分寶找大神上分、還可以通過游戲技能變現(xiàn),輕松掙米。快來尚分寶一起享受上分的快樂吧!!歡迎在這里下載開啟你的表演喲!
尚分寶軟件優(yōu)勢(shì)
平臺(tái)0服務(wù)費(fèi)
代練接單平臺(tái)平臺(tái)不收取任何服務(wù)費(fèi)用
接單可享補(bǔ)貼
在當(dāng)下市場(chǎng)價(jià)格較低階段,長(zhǎng)期對(duì)接單者提供補(bǔ)助
尚分寶軟件亮點(diǎn)
一個(gè)強(qiáng)調(diào)完整性的專業(yè)功率平衡平臺(tái)。有趣的力量平衡戰(zhàn)斗機(jī)版本應(yīng)用程序支持許多流行的游戲,
例如王者榮耀和英雄聯(lián)盟。版本非常安全。您可以通過這個(gè)有趣的享受高質(zhì)量的服務(wù)!
平臺(tái)具有大量的訂購(gòu)資源。用戶可以輕松接收訂單并賺錢。安全穩(wěn)定。
尚分寶軟件功能
打開此軟件,可以快速了解到最詳細(xì)的游戲相關(guān)攻略和資訊,
可以在線接單替別人代練上分,掙到不少零花錢。
也可以來這里找大神帶你實(shí)力上分,還可以有機(jī)會(huì)領(lǐng)取各種游戲福利禮包。
軟件特點(diǎn)
1.軟件門檻很低。用戶可以自由理解。太棒了。
2.還有大量的訂單,用戶可以輕松選擇和完成。
3.統(tǒng)一的訂單管理狀態(tài)實(shí)時(shí)顯示,省時(shí)省力。
4.指定專人在線解答用戶問題,使體驗(yàn)更加人性化;
5.多代教練力量大、效率高、時(shí)間短;
6.快速注冊(cè)、簡(jiǎn)單的價(jià)格檢查和下單步驟;
玩游戲有什么好處
愉悅身心
玩游戲尤其是玩自己喜歡的游戲,可以讓自己高興起來,清掃心里的不開心,還減輕煩惱。
降壓
生活、工作壓力大,玩游戲可以讓自己稍微放松一下,解解壓,這樣才能更好的生活和工作。
增進(jìn)友誼
不管朋友與你在不在一個(gè)城市,你都可以跟朋友開黑玩游戲,這樣便加強(qiáng)了與朋友的聯(lián)系和交流,能增進(jìn)你們的友誼。
活絡(luò)大腦
不管你玩什么游戲,都需要腦力,比如出什么裝備,計(jì)算時(shí)間,計(jì)算敵方血量等,能使你的大腦活絡(luò)起來。
科學(xué)家發(fā)現(xiàn)打游戲6大好處
Video games are not the mind-melting devil creations that your parents made them out to be.
電子游戲并不是你父母口中有害心智的惡魔。
Not only can gaming be a whole lot of fun, but recent research has revealed there's also a range of scientific benefits to playing videogames.
打游戲不僅能帶來樂趣,最近的研究還顯示電子游戲有一系列益處。
Here are six of the best benefits:
這里列舉出玩游戲的六大益處:
1. 3D video games could increase memory capacity
3D電子游戲可提升記憶容量
In a 2015 study in The Journal of Neuroscience, researchers from the University of California, Irvine recruited 69 participants, and asked a third to play Super Mario 3D World for two weeks, a third to play Angry Birds, and the rest to play nothing.
《神經(jīng)科學(xué)》雜志2015年刊登過一項(xiàng)研究,加州大學(xué)歐文分校的研究人員招募了69名志愿者,要求其中三分之一的人用兩周時(shí)間玩“超級(jí)馬里奧3D世界”、三分之一玩“憤怒的小鳥”、剩下三分之一什么也不玩。
The people who played Mario ended up doing better on follow-up memory tasks, while the others showed no improvement pre- and post-gaming.
結(jié)果發(fā)現(xiàn),第一組志愿者在后續(xù)的記憶任務(wù)中表現(xiàn)更佳,而其他兩組在游戲前后的表現(xiàn)并不存在顯著差異。
"Video gamers who specifically favour complex 3D video games performed better," the researchers concluded.
研究人員總結(jié)道:“特別喜歡復(fù)雜3D游戲的玩家表現(xiàn)得更好。”
2. Gaming could be good for pain relief
游戲有助于緩解疼痛
This one is the best excuse for playing video games on your next sick day – a 2012 literature review published in the American Journal of Preventive Medicine found that in the 38 studies examined, video games improved the health outcomes of 195 patients on every front, including psychological and physical therapy.
下次生病想打游戲的時(shí)候就可以用這個(gè)理由——2012年,《美國(guó)預(yù)防醫(yī)學(xué)》雜志的一篇文獻(xiàn)綜述寫道,從38項(xiàng)研究中可以看出,電子游戲從各個(gè)方面提升了195名患者的身心健康程度。
Plus, in 2010, scientists presented research at the American Pain Society's conference, which found evidence that playing video games, especially virtual reality games, are effective at reducing anxiety or pain caused by chronic illness or medical procedures.
此外,2010年,科學(xué)家在美國(guó)疼痛協(xié)會(huì)會(huì)議上介紹一項(xiàng)研究,該研究發(fā)現(xiàn)玩電子游戲(尤其是虛擬現(xiàn)實(shí)游戲)能夠有效地緩解由慢性疾病或醫(yī)療過程引起的焦慮或疼痛。
"The focus is drawn to the game not the pain or the medical procedure, while the virtual reality experience engages visual and other senses," said Jeffrey Gold from the University of Southern California.
南加州大學(xué)的Jeffrey Gold表示,虛擬現(xiàn)實(shí)游戲調(diào)動(dòng)視覺和其他感官,將注意力吸引到游戲上,這樣人們就不會(huì)被疼痛或醫(yī)療程序所吸引。
3. There's evidence games help dyslexic kids improve their reading
游戲能夠幫助失讀癥兒童提升閱讀能力
Video games can help kids, too!
電子游戲也對(duì)兒童有益!
A 2013 study published in Cell investigated the effect that playing action games, like 'Rayman Raving Rabbids', could help dyslexic children aged 7 to 13 year read faster, with no loss in accuracy.
《細(xì)胞》雜志2013年刊登的一項(xiàng)研究表明,動(dòng)作類游戲(比如雷曼瘋狂兔子)能夠幫助7-13歲的失讀癥兒童在不降低精確度的前提下提升閱讀速度。
The results were equal or better to traditional reading treatments, which can be more time consuming and not as fun.
游戲療法的成效等同于或優(yōu)于傳統(tǒng)閱讀治療,但后者更耗時(shí)、且不那么有趣。
The researchers think that the fast pace in these games helped the kids increase their attention spans, although this hypothesis is yet to be tested.
研究人員認(rèn)為,這類游戲的快節(jié)奏能夠提升兒童保持注意力的時(shí)間,但此假說尚未得到證實(shí)。
4. Tetris could help limit trauma
俄羅斯方塊有助抑制創(chuàng)傷
Trusty old Tetris might be good for more than just time wasting if this new study is anything to go by.
如果這項(xiàng)研究能有進(jìn)展,那么古老的俄羅斯方塊游戲就不僅僅是用來消耗時(shí)間的了。
Last year, 37 patients that arrived at a hospital emergency department in Oxford, UK, to be treated for a traffic accident were randomly selected to play 20 minutes of Tetris. Another 34 patients didn't get given the game, but were asked to log their regular activity instead – including things such as texting, crosswords, and reading.
去年,英國(guó)牛津一場(chǎng)交通事故中,有37位接受急診治療的患者被隨機(jī)選中玩20分鐘俄羅斯方塊,另外34位患者則被要求進(jìn)行其它常規(guī)活動(dòng),如發(fā)短信、填字謎、閱讀等。
The Tetris players had significantly less flashbacks to the traumatic traffic event than those that didn't – about 62 percent less on average.
結(jié)果發(fā)現(xiàn),俄羅斯方塊玩家更少回憶起另人不快的交通事故,且效應(yīng)十分顯著——平均減少62%。
The research, published last month in Molecular Psychiatry, concludes that the "brief, science-driven intervention offers a low-intensity means that could substantially improve the mental health of those who have experienced psychological trauma."
上個(gè)月,這項(xiàng)研究發(fā)表于《分子精神病學(xué)》:“這是一種簡(jiǎn)單科學(xué)的低強(qiáng)度干預(yù)方式,卻能夠大幅提升遭受心理創(chuàng)傷者的心理健康!
5. Some research shows that video games might actually make you smarter
電子游戲或能使你更聰明
A study published in PLoS ONE in 2013 goes as far as saying that your cognition might be enhanced when you start up your Xbox or PlayStation.
2013年,一項(xiàng)發(fā)表在《公共科學(xué)圖書館》的研究表明,電子游戲或許能夠增強(qiáng)認(rèn)知功能。
The researchers took five groups of non-gamers, and made them play a phone game for one hour a day over four weeks.
研究人員探究了五組非游戲玩家,讓他們?cè)谒闹軙r(shí)間里每天玩一小時(shí)手機(jī)游戲。
They found that all video games, both action and non-action games, improved cognitive function in the participants – measured by tests such as short term memory tasks.
結(jié)果發(fā)現(xiàn),所有電子游戲(包括動(dòng)作類與非動(dòng)作類)都能夠提升參與者的認(rèn)知功能,短期記憶水平等測(cè)試都證實(shí)了這一點(diǎn)。
6. Gaming is linked to an increase in brain matter
玩游戲可增加大腦物質(zhì)
A 2014 study published in Molecular Psychiatry by researchers from the Max Planck Institute in Germany from the found that playing Super Mario 64 caused an increase in the size of brain regions.
《分子精神病學(xué)》2014年發(fā)表過德國(guó)馬克斯普朗克研究所的一項(xiàng)研究,他們發(fā)現(xiàn)玩“超級(jí)馬里奧64”可以擴(kuò)大腦區(qū)。
Specifically the bits of the brain responsible for spatial orientation, memory formation, strategic planning, and fine motor skills.
尤其是負(fù)責(zé)空間定位、記憶形成、策略制定和小肌肉運(yùn)動(dòng)技能的區(qū)域。
When the researchers looked at 24 participants who had played the game for 30 minutes a day for two months under an MRI machine they found that they had increased grey matter in the right hippocampus, right prefrontal cortex, and the cerebellum, compared to a control group that hadn't played any game.
在兩個(gè)月時(shí)間內(nèi),24名參與者每天在核磁共振機(jī)器的監(jiān)測(cè)下玩30分鐘游戲。結(jié)果發(fā)現(xiàn),相較于控制組,游戲玩家的右側(cè)海馬體、右側(cè)前額皮質(zhì)和小腦的灰質(zhì)均有所增加。
"This proves that specific brain regions can be trained by means of video games", said one of the researchers, Simone Küh, at the time.
“這說明電子游戲能夠訓(xùn)練特定大腦區(qū)域。”一位研究員Simone Küh說道。
So there you go – scientists have totally just backed your decision to play video games all weekend.
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